MEDTECH • 2026

Divertini

Divertini

Designing a companion app that extends Divertini’s AR solution to reduce anxiety and create a calmer healthcare experience for children

Designing a companion app that extends Divertini’s AR solution to reduce anxiety and create a calmer healthcare experience for children

Duration: 3 months

My role: UX/ Product Strategist

Scope: Research, Concept Design, UX Strategy, Interaction Design

Focus: Pediatric healthcare, emotional experience, AR integration

Project context

Divertini is an AR-based distraction solution designed to reduce fear and anxiety in healthcare.

Currently, children can briefly interact with an animated character through games in AR glasses during medical procedures.

Read more about Divertini →

Project context

Divertini is an AR-based distraction solution designed to reduce fear and anxiety in healthcare.

Currently, children can briefly interact with an animated character through games in AR glasses during medical procedures.

Read more about Divertini →

Challenges


Although Divertini has proven effective during procedures, I got to realize that several challenges prevent it from becoming a standardized solution:


  • The product is lacking emotional continuity and cohesive storytelling

  • The hospitals are still relying on traditional physical distraction methods

  • The product's high cost barrier is limiting scalability

Challenges


Although Divertini has proven effective during procedures, I got to realize that several challenges prevent it from becoming a standardized solution:

  • The product is lacking emotional continuity and cohesive storytelling

  • The hospital are still relying on traditional physical distraction methods

  • The product's high cost barrier is limiting scalability

User's insights

My team's research revealed that anxiety already builds up before the procedure, especially during waiting time, meanwhile:

  • Waiting areas lack structured engagement

  • AR support is only available during the procedure.

  • Increased stress for parents and staff when the children are already nervous.

As a result, procedures become harder to perform.

User's insights

My team's research revealed that anxiety already builds up before the procedure, especially during waiting time, meanwhile:

  • Waiting areas lack structured engagement

  • AR support is only available during the procedure.

  • Increased stress for parents and staff when the children are already nervous.

As a result, procedures become harder to perform.


As a parent of a young child who becomes anxious in the waiting room, I want a way to help my child stay calm, engaged, and prepared, so that the healthcare experience feels less frightening.


As a parent of a young child who becomes anxious in the waiting room, I want a way to help my child stay calm, engaged, and prepared, so that the healthcare experience feels less frightening.


As a parent of a young child who becomes anxious in the waiting room, I want a way to help my child stay calm, engaged, and prepared, so that the healthcare experience feels less frightening.

Solving the problem

After identifying the challenges faced by both Divertini and the children in healthcare settings, I, together with the rest of the team, concluded that the most effective solution would be to engage users right in the waiting room. To achieve this, my team would design a companion app that extends Divertini's AR experience beyond the treatment room.

Solving the problem

After identifying the challenges faced by both Divertini and the children in healthcare settings, I, together with the rest of the team, concluded that the most effective solution would be to engage users right in the waiting room. To achieve this, my team would design a companion app that extends Divertini's AR experience beyond the treatment room.

You don’t have to sit in the waiting room restlessly. Instead we will relax and have fun together in the mean time!

You don’t have to sit in the waiting room restlessly. Instead we will relax and have fun together in the mean time!

The app is designed to integrate with existing healthcare digital systems, ensuring minimal disruption to clinical routines.

Once a young patient checks in through the provider's digital system, the platform can trigger a notification and initiate the companion experience during the waiting period.

The young patients are greeted by a character in the application named Migo in AR background (optional) as a trustworthy companion that forms an emotional bond with them.

Migo offers a variety of distracting activities in the application, while at the same time mentally prepares for the patients through informative game, where they learn basic procedures in a medical room.

Connection with AR-glasses

My strategy leverages Divertini’s existing AR technology to bridge the gap between digital comfort and clinical reality. When a child enters the treatment room, they meet Migo again, not on a phone, but through AR glasses.

In this setting, Migo becomes a "digital companion" who:

  • Leads calming breathing exercises.

  • Rewards cooperation with encouraging feedback.

  • Distracts the patient during invasive procedures like injections.

I believe that continuity is the key to comfort. By bringing a familiar character into the medical setting, we turn a frightening procedure into a predictable and safe journey for the child.

Connection with AR-glasses

My strategy leverages Divertini’s existing AR technology to bridge the gap between digital comfort and clinical reality. When a child enters the treatment room, they meet Migo again, not on a phone, but through AR glasses.

In this setting, Migo becomes a "digital companion" who:

  • Leads calming breathing exercises.

  • Rewards cooperation with encouraging feedback.

  • Distracts the patient during invasive procedures like injections.

I believe that continuity is the key to comfort. By bringing a familiar character into the medical setting, we turn a frightening procedure into a predictable and safe journey for the child.

Brand colors


By strictly adhering to the original brand guidelines—specifically the color palette and typography—I ensured that the new concept remains deeply rooted in Divertini’s established identity. Integrating the logo and signature brand colors allows users to feel an immediate sense of familiarity and trust.

Light

HEX: 8bd0c0
RBG: 138,208,192

CMYR: 45,0,30,0

Bright

HEX: FFF1D0
RBG: 255,241,208

CMYR: 0,4,20,0

Dark

HEX: 005959
RBG: 0,89,89

CMYR: 100,0,41,60

Night

HEX: 00201d
RBG: 0,32,29

CMYR: 84,60,68,76

ABCDEFGHIJKLMNOPQRSTUVXYZÅÄÖ 

abcdefghojklmnopqrstuvxyzåäö

.:;!?”#¤%&/()=><{{[]}€£$@ 

1234567890 

Font used: Laca

Aa

Typography

Logo

Icons

Brand colors


By strictly adhering to the original brand guidelines—specifically the color palette and typography—I ensured that the new concept remains deeply rooted in Divertini’s established identity. Integrating the logo and signature brand colors allows users to feel an immediate sense of familiarity and trust.

Light

HEX: 8bd0c0
RBG: 138,208,192

CMYR: 45,0,30,0

Bright

HEX: FFF1D0
RBG: 255,241,208

CMYR: 0,4,20,0

Dark

HEX: 005959
RBG: 0,89,89

CMYR: 100,0,41,60

Night

HEX: 00201d
RBG: 0,32,29

CMYR: 84,60,68,76

Light

HEX: 8bd0c0
RBG: 138,208,192

CMYR: 45,0,30,0

Bright

HEX: FFF1D0
RBG: 255,241,208

CMYR: 0,4,20,0

Dark

HEX: 005959
RBG: 0,89,89

CMYR: 100,0,41,60

Night

HEX: 00201d
RBG: 0,32,29

CMYR: 84,60,68,76

Brand colors

By strictly adhering to the original brand guidelines, specifically the color palette and typography, I ensured that the new concept remains deeply rooted in Divertini’s established identity. Integrating the logo and signature brand colors allows users to feel an immediate sense of familiarity and trust.

ABCDEFGHIJKLMNOPQRSTUVXYZÅÄÖ 

abcdefghojklmnopqrstuvxyzåäö

.:;!?”#¤%&/()=><{{[]}€£$@ 1234567890 

Font used: Laca

Aa

Typography

ABCDEFGHIJKLMNOPQRSTUVXYZÅÄÖ abcdefghojklmnopqrstuvxyzåäö

.:;!?”#¤%&/()=><{{[]}€ $@ 1234567890 

Typography

Font used: Laca

Aa

Logo

Logo

Icons

Icons

Result & Impact

After testing the concept with children and caregivers, followed by a pitching presentation to Divertini, the feedback confirmed my belief that this solution could scale significantly. By offering a much more cost-effective alternative to AR glasses, the app makes the experience financially accessible for healthcare providers, moving it closer to becoming a clinical standard.

Check out the promotional site I created for this project here →

Result & Impact

After testing the concept with children and caregivers, followed by a pitching presentation to Divertini, the feedback confirmed my belief that this solution could scale significantly. By offering a much more cost-effective alternative to AR glasses, the app makes the experience financially accessible for healthcare providers, moving it closer to becoming a clinical standard.

Check out the promotional site I created for this project here →

Result & Impact

After testing the concept with children and caregivers, followed by a pitching presentation to Divertini, the feedback confirmed my belief that this solution could scale significantly. By offering a much more cost-effective alternative to AR glasses, the app makes the experience financially accessible for healthcare providers, moving it closer to becoming a clinical standard.

Check out the promotional site I created for this project here →

Enhanced parent

satisfaction

Smoother procedures and improved cooperation

Reduced visible distress in

young patients

Strengthened patient-centered care branding

Scalable across clinics and departments

Reduced visible distress in young patients

Smoother procedures and improved cooperation

Strengthened patient-centered care branding

Enhanced parent satisfaction

Reflection and Key Takeaways

  • Business-Driven Design: I learned that design must solve financial barriers. By adding a mobile tier, I transformed a high-cost hardware product into a viable, "easy-to-pilot" solution for stakeholders.


  • Service Ecosystem Thinking: I shifted from designing "screens" to designing a "service." Connecting the waiting room (Mobile) to the treatment room (AR) ensured a seamless emotional transition for the child.


  • Pragmatic Innovation: This project taught me to balance deep empathy for vulnerable users with the technical and budgetary constraints of a complex healthcare system.


Reflection and Key Takeaways

  • Business-Driven Design: I learned that design must solve financial barriers. By adding a mobile tier, I transformed a high-cost hardware product into a viable, "easy-to-pilot" solution for stakeholders.


  • Service Ecosystem Thinking: I shifted from designing "screens" to designing a "service." Connecting the waiting room (Mobile) to the treatment room (AR) ensured a seamless emotional transition for the child.


  • Pragmatic Innovation: This project taught me to balance deep empathy for vulnerable users with the technical and budgetary constraints of a complex healthcare system.

Reflection and Key Takeaways

  • Business-Driven Design: I learned that design must solve financial barriers. By adding a mobile tier, I transformed a high-cost hardware product into a viable, "easy-to-pilot" solution for stakeholders.


  • Service Ecosystem Thinking: I shifted from designing "screens" to designing a "service." Connecting the waiting room (Mobile) to the treatment room (AR) ensured a seamless emotional transition for the child.


  • Pragmatic Innovation: This project taught me to balance deep empathy for vulnerable users with the technical and budgetary constraints of a complex healthcare system.

Smoother procedures and improved cooperation

Reduced visible distress in

young patients

Enhanced parent

satisfaction

Strengthened patient-centered care branding

Scalable across clinics and departments

Interested in this project and want to learn more?

Let's connect.

zinnié

© 2026 zinnie. Curated with intent.

zinnié

© 2026 zinnie. Curated with intent.